Bishop and Knight in Chess



The Bishop

The Bishop may move as far as it wants in any direction, but strictly along diagonals. Each Bishop begins on a specific color square (light or dark) and must remain on squares of that same color throughout the entire game.


Diagram showing legal moves of the Bishop in chess


The Bishop captures an opponent's piece in the exact same manner in which it moves (diagonally landing on the square of the targeted piece).


Diagram showing how the Bishop captures an enemy piece


The Knight

Knights are the only pieces on the board capable of jumping over other pieces, regardless of color. A Knight moves in an "L" shape: two squares in any cardinal direction and then one square at a 90-degree angle, or one square in any direction followed by two squares at a right angle.


Diagram showing legal moves of the Knight in chess


The Knight captures an opponent's piece following its standard "L-shaped" movement, landing directly on the square occupied by the targeted piece.


Diagram showing a Knight capturing an opponent pawn




Pawn Movements and Rules


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